The first draft of the Lovecraftesque rules is now complete, and we’re looking for playtesters to try it out.
A reminder: The game is all about creating your own story of brooding horror in the mould of Lovecraft, but without using any of Lovecraft’s material. It’s a GMless game, in which you spend most of your time as a narrator whose role is to intrigue, torment and terrify the Protagonist. You and the other players create strange clues for the Protagonist to investigate and, ultimately, draw them together into a compelling Final Horror to drive the Protagonist to despair or insanity.
The game takes about 3-4 hours, and requires 2-5 people to play.
If you would like to playtest the game, leave a comment here or email me at lovecraftesque at vapourspace dot net. We’re looking for feedback by Saturday 14th March – if you can’t play before then we’d still love to hear from you, but we’ll be moving forward with the next stage of the project after that.
Admiral Frax adds “I’d really value hearing from people who don’t know any Lovecraft. The game should be set up so it is equally enjoyable with or without knowledge and I’d really like to know if that holds true.” Good point.