Getting from an idea to a first draft.

This is a companion piece to Josh’s blog about curating ideas.  My method of curation is slightly different to his; but I wanted to talk first about my process getting from a game idea to a first draft.  Full disclosure… I am an incorrigible consumer of productivity systems and books about ‘getting creative work done’.  I love reading about […]

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Flotsam: Adrift Amongst the Stars – playtesting

I’ve just completed a full version of Flotsam for external playtesting! Flotsam is a roleplaying game about outcasts, misfits and renegades living in the belly of a space station, in the shadow of a more prosperous society. The focus of the game is on interpersonal relationships and the day-to-day lives and struggles of a community […]

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