June game: Fists of Fury

Fists Of Fury was our June game. It will be published soon on our itch store.

This game has been a gleam in my eye ever since I watched Cobra Kai and got totally hooked on it. I wanted a game that promised the same focus on martial arts and teen drama, with mechanics that drive explosive emotions and correspondingly explosive actions. As it happens I’ve recently been doing quite a bit of martial arts myself, which made it feel even more relevant (though I promise my real life exploits are nothing like Cobra Kai).

Fists of Fury is the result. It’s mechanically inspired by the gameplay I encountered in Apocalypse Keys – moves that produce trouble when you roll too low, but also when you roll too high. The game focuses on ratcheting up your characters’ Feels, which in turn ratchet up the bonuses you get to each roll. Your out-of-control Feels push you first towards success, then past success into disaster.

A thing I love about this game is, you get to decide for yourself when your character’s emotions are boiling over. Like a tempting cookie jar that you always have the option to steal from, you can boost your Feels almost any time you like – but you may come to regret it as they take on a life of their own.

Anyway, if you like the sound of out of control teenage martial artists alternately kissing and punching each other, you need to give this game a try.

Josh