The League Presents – Actual Play with a difference

We’ve started a new Actual Play podcast where game designers play each other’s games! This is the first series: we’re playing Bite Me!, our game of werewolf pack dynamics that’s currently on Kickstarter.

The game is being GM’d by me (Josh), with an august group of designer-players including Becky Annison (the designer of Bite Me!), Grant Howitt, Jay Iles and Chris Longhurst. I’m really happy with how it’s turned out – feral werewolf action and intense relationships, just like the game intends.

Here’s the episode blurb:

A werewolf pack in suburban England walks a razor-thin line between the hunters of the city and the things that live in the forest. It’s a tough life, but made a lot harder when your pack alpha is bleeding out on your kitchen table…

Note: we went through game setup in a bonus episode. It’s not needed to enjoy this, but check it out if you want to hear more about Bite Me!

Listen to the first episode above, and back the Kickstarter campaign here.

By the way, the podcast is being created under the auspices of the UK Indie RPG League, a band of game designers who are sharing our knowledge, supporting each other and attending conventions as a group. Watch out for future episodes, where you’ll hear the hottest new and pre-release indie games being played by their designers.