Lovecraftesque’s sinister influences

So I read on G Plus recently that nobody ever credits the designers who influence them. I don’t know if that’s true, but we’re really keen to acknowledge the debt Lovecraftesque owes to previous games. [*turns to camera* Lovecraftesque! The GMless storytelling game of creeping cosmic horror. Back it now on kickstarter!] There are three […]

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The Lovecraftesque kickstarter is go!

Edit: The kickstarter is now closed. It funded at over 300%! Many thanks to everyone who backed it. Once the remaining writing, editing, layout, art and printing are done, we’ll send books to our backers and, eventually, they’ll be available to buy. After 9 months of hard work, the Lovecraftesque kickstarter has just launched.   […]

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Lovecraftesque update

For those who have been following this project, we’ve just been through another round of playtesting (some internal, some external) using updated rules. This was a bit of an odd playtest in a way. The rules updates we had made had their intended effect, the game seemed much improved, and overall we seem pretty much […]

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Lovecraftesque: playtest

After half a dozen external playtests and a similar number we ran ourselves, we’ve been beavering away on an updated version of Lovecraftesque. We’re now opening it up for a second round of external playtesting. What’s the game about? You create your own story of brooding horror in the mould of Lovecraft, but without using […]

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Do you hate Call of Cthulhu?

If so, you may have assumed our new game Lovecraftesque, currently playtesting, isn’t for you. I’d like to persuade you that it is. Lovecraftesque is about collaboratively creating a slow-building, brooding horror, piece by piece. It is not a traditional investigative game. It does not focus on cracking the plot or saving the world. Instead, […]

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