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Tag: masks

Push and pull mechanics

October 22, 2019January 26, 2021 Josh Fox 2 Comments

A popular mechanic which crops up in a lot of excellent games is Conditions. A Condition is a problem that’s affecting your character, like “broken leg”, “on fire” or “suspected traitor”. The idea is that the GM will hit you with trouble when your Condition would be relevant, or penalise you when it would get […]

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