If you missed the Flotsam: Adrift Amongst the Stars Kickstarter, you can now get in on the action by Pre-ordering on Backerkit. Flotsam: Adrift Amongst the Stars is a roleplaying game about outcasts, renegades and misfits living in the belly of a space station, in the shadow of a more prosperous society. You play through […]
Tag: flotsam
Flotsam: Adrift Amongst the Stars
Flotsam: Adrift Amongst the Stars is now available to buy in our store. You can also find it on DrivethruRPG, on itch.io and in gaming stores worldwide. Flotsam is a roleplaying game about outcasts, renegades and misfits living in belly of a space station, in the shadow of a more prosperous society. You play through […]
Flotsam: Adrift Amongst the Stars – kickstarter in July
I’ve been working hard to get Flotsam ready for kickstarter, and it looks like it’ll be ready to launch some time in July. Flotsam is a game for 3-5 people about outcasts, renegades and misfits living in the belly of a space station, in the shadow of a more prosperous society. You focus on their everyday […]
Artist wanted
Hi everyone! I’m planning to kickstart my roleplaying game Flotsam: Adrift Amongst the Stars in the nearish future, and am looking for artists (recommendations / expressions of interest). Women, LGBTQ, non-binary, PoC and artists with disabilities all expressly encouraged to apply. What sort of thing am I looking for? Well: – The focal characters are […]
Flotsam: Adrift Amongst the Stars – playtesting
I’ve just completed a full version of Flotsam for external playtesting! Flotsam is a roleplaying game about outcasts, misfits and renegades living in the belly of a space station, in the shadow of a more prosperous society. The focus of the game is on interpersonal relationships and the day-to-day lives and struggles of a community […]
Some thoughts about GMless gaming
I’m a big fan of what is sometimes called GMless[1][2] gaming. I get things from it that I don’t get from GM’d gaming (whether I’m GMing or not). But there are also problems I or others in my group have experienced with GMless games, sometimes bad enough that it makes the experience unenjoyable. I’m going […]
Designer Diary: Space Askew
I’ve long had an interest in designing a Dream Askew hack, thanks to very positive experiences playing the game tempered by some issues that I wanted to address. I’ve been tinkering around with this concept for quite a while, and finally managed to get a working prototype to a playtest this weekend. The game is […]